Projectile kinematics: Difference between revisions
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''Projectile kinematics'' is the study of [[kinematics]] of projectile bodies. Projectile bodies follow a path, called a ''trajectory''. Generally, projectile kinematics is a form of two-dimensional motion, with a vertical velocity vector, which changes with respect to the acceleration due to gravity, and a horizontal velocity vector, which does not have an acceleration exerted upon it. | |||
== Range == | == Range == | ||
Latest revision as of 06:29, 16 February 2026
Projectile kinematics is the study of kinematics of projectile bodies. Projectile bodies follow a path, called a trajectory. Generally, projectile kinematics is a form of two-dimensional motion, with a vertical velocity vector, which changes with respect to the acceleration due to gravity, and a horizontal velocity vector, which does not have an acceleration exerted upon it.
Range
[edit | edit source]The range of a projectile system represents the farthest possible distance that it might travel. The range is inversely proportional to the product of the initial velocity and angle of release , and acceleration due to gravity , such that: